Aron | Rocco

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Aron Rocco
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gemuPG

I created a poly* (polymetric, polyrhythmic, microtonal) music making software thingy! I wanted to encourage new instrumental idioms in software-based sound creation/exploration. gemuPG is coded in C++ using SDL3 and Dear ImGui and its source code - along with releases - is available on Github. The project was presented as a poster presentation at AES Europe 2025 and made second place at the 2025 Saul Walker Design Competition.
My bachelor thesis is available here, but I'm still developing this further, I swear!

Electroaxolotl

Inspired by the game Electroplankton for the Nintendo DS I created a three dimensional sound sandbox. You can shoot sound particles that, depending on the type, either play continuous sounds or only play a percussive sound on collision. The sound particles' pitch is determined by their speed, their 'harmonic richness' is controlled by size. Additionally, the particles' lifetime can be controlled. All parameters can also be randomised when firing. Lastly, additional collisiders can be placed with a separate selectable tool. The sound particles are encoded via ambisonics allowing for immersive playback in a variety of setups.
I made this in Godot, where I send OSC messages to SuperCollider, which makes the sound synthesis magic happen. SuperCollider outputs 3rd order ambisonics data to Reaper via ReaRoute, where any decoder can be chosen for output. The source code is available on GitHub.

DieDruckerIdee [in progress]

A project made in Pure Data with Luca Candussi and Maximilian Helligrath.
We deterministically convert audio to an image and back again. A CD quality audio file is taken and each 16 Bit sample converted into 2/3 of a pixel (two 8 Bit colour channels). Thus, three samples make up two pixels of an image. This is repeated in a spiral pattern for a 144x255 pixel image. After this, the image can be losslessly converted back to an audio file. We want to show the lossiness of conversion through different colour spaces, as well as perception through air. Nothing is colour accurate and this can be sonically perceived through the distortion of the original file, which is re-scanned with a camera recording different screens (LCD, CRT, projector, printer, etc.). Pure Data externals utilising OpenCV for automatic crop and deskew were programmed.
Two example conversions using a spiraling output are shown below:


Converted Image

Converted Image

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